Calling all mystery lovers and D&D fans! I recently got my hands on the Candlekeep Mysteries book, and I’m excited to share my thoughts.

This adventure anthology takes players on a thrilling journey through 17 different mysteries, each linked to a book found in the famous Candlekeep library. I was impressed by the range of adventures, covering character levels 1 to 16. It’s a great mix that keeps things fresh and exciting.

I found the stand-alone nature of these adventures really handy. They’re easy to run as one-shots or slip into an ongoing campaign. The book also comes with a poster map of Candlekeep and info about its inhabitants, which adds depth to the setting.

Bottom Line

Candlekeep Mysteries is a top-notch addition to any D&D collection. Its mix of adventures and flexible use make it a must-have for both new and seasoned players.

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07/25/2024 12:18 am GMT

Journey into the Unknown With ‘Candlekeep Mysteries’

I recently dove into this D&D adventure book and was amazed by its content. The anthology offers 17 different mystery quests, each tied to a unique book found in Candlekeep’s vast library. I loved how easy it was to run these as standalone adventures or mix them into my ongoing campaign.

The book caters to a wide range of player levels, from 1 to 16. This flexibility makes it easy to use for both new and seasoned groups. A big plus was the included poster map of Candlekeep and the rich details about its locations and inhabitants.

One minor drawback I noticed was that some adventures felt a bit short. But the variety of new monsters, items, and NPCs more than made up for it. I found the mysteries engaging and fun to unravel with my players.

For DMs looking to add intrigue to their games, Candlekeep Mysteries is a solid choice. It’s a great tool for quick one-shots or to spice up a long-running campaign.

Immersive World of Candlekeep

I felt transported to the magical library fortress of Candlekeep as I dove into this D&D adventure book and quickly found Candlekeep Mysteries to be a great addition to my D&D collection.

The book gives 17 new adventures to play with your group and has adventure options for levels 1 to 16. These adventures can be run on their own or easily added into a bigger game.

The setting is rich with lore and filled with interesting characters. I loved exploring the various locations within Candlekeep, from dusty archives to hidden chambers. The poster map brings the fortress to life and helped me visualize the layout for both myself and my players who were keen to explore the library’s shelves.

Each mystery draws players in with a unique book that kicks off the adventure. This hook works great for one-shots or adding side quests to an ongoing campaign. As I mentioned, the adventures span a wide range of levels, so there’s something here for all types of parties.

While the mysteries are fun, a few admittedly felt a bit rushed or underdeveloped. I wish some had more depth to really flesh out the story, but with a little bit of creativity, they still made for excellent jumping-off points.

Still, there’s plenty of content to keep a group entertained for many sessions. For DMs looking to add intrigue and exploration to their games, this book offers lots of inspiration.

Pros and Cons

As a dungeon master, I’m always on the lookout for fresh content to spice up my campaigns. The Candlekeep Mysteries book has been a go-to resource for me, especially when I want to bring something a little different into our existing campaigns.

Let’s break down what I found great and not-so-great about this D&D adventure collection.

Dive into the Pros

I love the variety this book offers. With 17 different adventures spanning levels 1-16, there’s something for every group. The mysteries are well-crafted and easy to drop into existing campaigns. I’ve used “The Scrivener’s Tale”, “Lore of Lurue”, and “The Price of Beauty” with great success on several occasions each.

The book’s layout is user-friendly. I appreciate the detailed introductory chapters and the big pull-out map of Candlekeep. It’s been super helpful for both me and my players.

Of course, it’s also greatly worth mentioning that I’m glad to see more inclusive content from WotC. It’s refreshing and makes the game more welcoming for everyone at the table.

Consider the Cons

While the adventures are great, I’ve noticed the interior maps could use some work. They’re functional, but not as visually appealing as the main map.

Some adventures might need tweaking to fit seamlessly into ongoing campaigns. I’ve had to make a few adjustments here and there to make some adventures fit “just right” for my group, but that’s also to be expected for any DM!

The book’s packaging could be better. My copy arrived with slightly damaged corners due to insufficient protection during shipping. It’s not a deal-breaker, but it’s worth noting for collectors.

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07/25/2024 12:18 am GMT

Standout Adventures in Candlekeep Mysteries

With such a wide collection of themes in Candlekeep Mysteries, it’s difficult to choose which ones are the best.

However, these are the 5 adventures that stood out the most to me on first impression!

Sarah of Yellowcrest Manor

One of the newer additions to the shelves of Candlekeep is Sarah of Yellowcrest Manor.

Brought to the library by an apprentice mage, the book is a relic of the Yellowcrest family of Waterdeep. Written as a diary by Sarah, a servant of the Yellowcrest family who was learning to write, the tome provides a firsthand glimpse into what happened before the family and their servants were murdered.

Sarah had grown concerned at Lord Yellowcrest’s obsession with strange books and rituals. The final entry in the diary details a horror that she had hoped to bring to Lady Yellowcrest’s attention.

With depictions of a terrifying creature and arcane symbols, the question remains: what happened to the inhabitants of Yellowcrest Manor?

The Price of Beauty

The Price of Beauty is a thick tome with a mirror on the front cover. Auras of illusion and conjuration magic radiate from the book. The mirror’s function is a mystery, though there are reports of this book speaking to some who read it.

Looking into the book’s mirror, the viewer finds their own reflection replaced by that of Sune, the god of love and beauty. Those who are unhappy with how they look or that wish to change some part of themselves will be greeted by a portal to the Temple of the Restful Lily.

After meeting the elves in the Temple, things begin to take a tone that becomes gradually more and more unsettling. Beauty and transformation are possible, but at what cost?

The Scrivener’s Tale

I have a special love for stories involving the Fey and The Scrivener’s Tale is no exception!

This book was brought to Candlekeep with the stipulation that it was to be locked away and never read. Unfortunately, this wasn’t enforced and the book finds its way into the characters’ hands.

Within the book, an evil Archfey known as the Princess of the Shadow Glass lies in wait. Banished to the material plane by the Queen of Air and Darkness, the Princess seeks to claim her place as ruler.

In her quest for vengeance, the Princess casts herself as the protagonist of The Scrivener’s Tale and is willing to sacrifice as many mortal pawns as necessary to achieve her goals.

With parts of the tale spreading on the reader’s flesh that threaten to turn them to glass, the clock is ticking as the adventurers find themselves caught in the struggle between the Queen and Princess.

They must act to bring the conflict to an end before it is too late.

But what side will they choose?

Lore of Lurue

An enchanted tale of Lurue the Unicorn, this enchanted storybook transports the reader to a demiplane in the heart of a vast forest.

However, all is not well. Learning of a terrible blight that is spreading and threatening to corrupt the forest, the party find themselves as active partipants in the storybook.

Seeking to summon a corrupted avatar of Lurue, the Beast Lord known as Malar aims to assert his dominance over the domain.

Lore of Lurue is a colorful adventure that does a great job at captivating a type of whimsical wonder that one might expect from a storybook. But don’t let that fool you into a false sense of security! The evil in this tale will stop at nothing to prevent a “happily ever after” ending!

Shemshime’s Bedtime Rhyme

This book was delivered to Candlekeep over 600 years ago by a man who was driven mad by a neverending song. Worse still, the “singing madness” spread amongst the Avowed of Candlekeep such that the man had to be placed in isolation.

It’s when the party finds themselves humming the same song that the Candlekeep’s Avowed begin to worry. As the Avowed attempt to contain the singing madness, the party find themselves in a fight for their own sanity.

Can they find how to end this curse before it drives them mad forever?

As the curse causes those afflicted by it to turn on one another, only time will tell…

Candlekeep Mysteries – Frequently Asked Questions

I’ve been running these adventures for my group, and they’ve sparked a lot of questions. Here are some common ones I’ve encountered:

How does Candlekeep Mysteries compare to previous D&D adventure modules?

Candlekeep Mysteries is different from most D&D books. It’s a set of short adventures instead of one long story. Each adventure is based on a book found in Candlekeep, a famous library. I like how easy it is to drop these into my own game world. They’re also great for one-shot games when I don’t have time to prep a big campaign.

What unique elements do the adventures in Candlekeep Mysteries bring to the D&D 5e experience?

The book theme makes these adventures stand out. Each one starts with the players finding a mysterious book. This setup gets my players excited right away. I’ve noticed the mysteries are more varied than typical dungeon crawls. Some involve solving puzzles, others focus on roleplaying. It’s a nice change of pace from just fighting monsters.

Is Candlekeep Mysteries well-suited for DMs who are new to running campaigns?

I think new DMs will find this book helpful. The adventures are short and have clear goals. This makes them easier to run than a big, complex campaign. Each one also comes with all the info you need, like maps and monster stats. The variety of levels lets new DMs try different challenges without getting overwhelmed.

Can the adventures in Candlekeep Mysteries be run as standalone one-shots, or are they interconnected?

These adventures work great as one-shots. I’ve used them when a player can’t make it to our regular game or we just need a brief tone shift in the campaign. The adventures are not connected to each other, so you can pick any one you like.

That said, I’ve also linked some of them together into my own campaign with very little difficulty. The book theme makes it easy to create connections if you want to!

What are the main themes and storylines explored in the Candlekeep Mysteries adventures?

Each adventure has its own theme and story. Some deal with ancient curses, others with strange magic items. I’ve run adventures about solving murders, exploring other planes, and uncovering lost history. The mysteries range from creepy to funny to thoughtful. This variety keeps my players guessing and excited for what’s next.

How many adventures are included in Candlekeep Mysteries, and what levels are they designed for?

The book has 17 adventures. They cover a wide range of levels, from 1 to 16. Here’s a quick breakdown:

  • Levels 1-4: 5 adventures
  • Levels 5-10: 6 adventures
  • Levels 11-16: 6 adventures

This spread lets you use the book throughout a whole campaign. You can start with low-level mysteries and work up to epic high-level adventures as you and your group are interested!

Joab's Pick!
Candlekeep Mysteries
$30.34
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07/25/2024 12:18 am GMT